Revision history

Unofficial - Video Game OSTs (Hardware Recordings)

This release originally had a 44.1 kHz CD-quality download option as well, but these files were unfortunately unable to be acquired. If anyone happens to have these original files available, please contact the datter.
Trusted (1) (Not Verified)
OutRun (AMI) (USA, Europe) (16bap Unofficial)
 
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Languages: !nolanguage (not confirmed to be checked)
Categories: Audio.


Dump(s)
Section: Trusted Dump
Region: World
Dump date: 2023-11-16
Release date: 2014-08-24
Dumper: Roareye
Project: The 16-bit Audiophile Project
Link 1: https://16bap.theclassicgamer.net/
Original format: Default
Datter: Intothisworld
Comment 1:
Outrun is one of the stand-out Arcade classics of the 1980s. Successfully capturing the spirit of cross-continental travel in one of the world’s most amazing supercars had never been so thrilling and relaxed at the same time. This was thanks in no small part to the music, by the now-legendary Hiro who also composed for Space Harrier, Enduro Racer and Afterburner.

When the time came for conversions to home machines, Sega’s Master System was only a staple console in Europe and Brazil – with the NES dominating in most other territories. This was likely a key reason why they licensed certain titles to third parties (As well as Space Harrier and Afterburner among a few) – additional cash flow.

Klassix, who acquired the licence for the Amiga, obviously felt they had struck gold. The first track here comes from the opening title screen where we get a no-holds-barred cocophany of sound introducing the title and Sega’s own name. This is playing over a title screen which looks extremely faithful to the original Arcade title (slightly reduced graphics but amazing to look at all the same).
Comment 2:
But this is where it all goes a bit downhill. You see, the title screen graphics are fake. The main game looks nothing at all like the SEGA title, the visible size is tiny and the frame rate on the animations is diabolical (It can even hurt your eyes). I’ve played Sonic Jam on the Tiger Game.com console which included fake screenshots on the box, but this is the first time I’ve come across faked screenshots in-game.

And the music? It was made by Jason C. Brooke, whose other musical accomplishments mostly appear to be Sega conversions to the system. Not a musical genius by any stretch, his music isn’t helped by being mixed extremely low past the title screen. These recordings have them recorded at their optimum volume levels. I will say that Splash Wave is inventive and this is well worth trying out to compare with Sega’s stellar efforts. An interesting offshoot of Sega history.

One last minor note, I’ve named the tracks according to their real titles. They attempt to do this on the sound test in the Amiga game, but they’ve swapped the titles of Magical Sound Shower and Passing Breeze. I’ve swapped them back to keep a consistency with the real track names and our own Mega Drive soundtrack recording.

Tracklist:
1. Introducing Outrun
2. Magical Sound Shower
3. Splash Wave
4. Passing Breeze
5 file(s)
Format: Default
File:
01 Jason C Brooke - Introducing OutRun.flac
   Size: 7830295
   CRC32: 4057b725 
   MD5: 6729315d58b99de4cbd2238ae288a359
   SHA-1: e39b29113d6927773e1f1c814bc95d7d18fc452a
File:
02 Jason C Brooke - Magical Sound Shower.flac
   Size: 27480646
   CRC32: ae964896 
   MD5: 7e6bb5788dfa15c5e48acfd81bff4900
   SHA-1: 303fdfc8e2941cec383225c3e251d63f3d9f3bc7
File:
03 Jason C Brooke - Splash Wave.flac
   Size: 27986560
   CRC32: ceb7a519 
   MD5: 2cf9cc9720e2dad6b24cd1b9b94d29bb
   SHA-1: 80c9f9f83168030fb16e09efab44ccec6a4ed8ac
File:
04 Jason C Brooke - Passing Breeze.flac
   Size: 20073127
   CRC32: 7e554524 
   MD5: 69045759ef47711d300d15d11c63e2b7
   SHA-1: ebc41c2418a986881eff77382704d570c0e866e1
File:
outrun-amigacover.png
   Size: 1660219
   CRC32: e4018d4a 
   MD5: 4fc225055bbf5ef146e7b5cd37e38694
   SHA-1: a6b410fd20d1b1ef487247d9b151df8a27276a19
Cover front:





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